Atlasloot Enhanced | World of Warcraft @ Curse
Atlasloot Enhanced
- About
- Changes
- How to Install
- Hits Today
- 14,286
- Downloads Total
- 3,582,769
- Favorites
- 15,327
- Creation Date
- 2006/04/29
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AtlasLoot Factions
Table of Contents
Latest Beta
Latest versions can be found at http://files.wowace.com/AtlasLoot/AtlasLoot.zip . This version updates every time a correction or change is made, but has not has complete bug testing.
AtlasLoot Enhanced
Root mod by Pernicius: http://wow.curse.com/downloads/details/2828/
Thank-yous: Too many to list now, but they include Asurn, KKram, k2hyun, sohonmr2, arith, 560889223, Telic, Dan , Pownas, Celellach, Hegarol and probably more I have missed.
This mod may be freely redistributed and posted online, just please post a link back to this page so show where you got it from
Stand-alone UI
Simply type /atlasloot or click the minimap button to view the new UI or to set options
Drop Rates
Drop Rates have been included for all instances.
Enhanced tooltips
If you have Lootlink or ItemSync installed, you can use tooltips generated by them instead of the default tooltip. I recommend the Lootlink tooltips, they handle data not in your local cache well.
If an item has (no iteminfo) after it you can only get the tooltip via Lootlink or ItemSync. Be careful with ItemSync, it is unstable on items not seen on your server (just the way ItemSync is). Lootlink works a treat.
Chat Links
Just shift-click items to link in the chat window. Two modes: Chat Links Safe Mode: Can only link items without the (no iteminfo) tag. Slight chance of disconnect if you have an item in your local cache the server has not seen for a while, but unlikely. Chat Link ALL ITEMS: USE AT YOUR OWN RISK. Strong chance of disconnects, especially on items your server hasn't seen yet.
Dressing Room
Control-click on 'safe' loot to use the dressing room.
EquipCompare
Use of EquipCompare can now be controlled through the options menu
Use with fixed price DKP systems
Simply edit the file 'dkp.lua' using data from localization.en.lua (for the item ID numbers) and your guild's fixed price values to allow for DKP values to be shown in the tooltip. The stubs of some Lucifron items have been included to get you started and show you how it's done.
Portability
Want Atlasloot Loot tables in your mod? Simply call the new function AtlasLoot_ShowBossLoot().
Example: You want to see Lucifron's loot attached to you player portrait.... pFrame = {"TOPLEFT", "PlayerFrame", "BOTTOMRIGHT", 0, 0 } AtlasLoot_ShowBossLoot(MCLucifron, "Lucifron", pFrame);
pFrame is an array holding how to display the loot. pFrame = { anchor point, frame to anchor to, relative anchor point, x offset, y offset }
AtlasLoot_ShowBossLoot has the location of the data, text to be displayed as the boss name and the pFrame. AtlasLoot_ShowBossLoot( dataID, Boss Name, pFrame)
- Downloads
| File | Game Version | Hits/Total | Last Update | |
|---|---|---|---|---|
| Download Report | v4.01.01 | 2.1.3 | 133,682 | 2007/08/20 |
| Download Report | v4.01.00 | 2.1.3 | 2,412 | 2007/08/20 |
| Download Report | v4.00.00 | 2.1.3 | 496,367 | 2007/07/15 |
| Download Report | v3.01.04 | 2.1.2 | 125,117 | 2007/07/08 |
| Download Report | v3.01.03 | 2.1.2 | 16,824 | 2007/07/07 |
| Download Report | v3.01.02 | 2.1.2 | 7,837 | 2007/07/07 |
| Download Report | v3.01.01 | 2.1.2 | 266,667 | 2007/06/23 |
| Download Report | v3.01.00 | 2.1.1 | 192,947 | 2007/06/12 |
| Download Report | v3.00.09 | 2.1.0 | 109,426 | 2007/06/06 |
| Download Report | v3.00.08 | 2.1.0 | 95,631 | 2007/06/02 |
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DavieshThey go in separately to the AtlasLoot folder. They are addons in their own right, but they don't do much, they just copy data tables into memory. In this way you only have to install the ones you want.
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VolvacHeya. =) Just a quick question. When putting AtlasLoot in my addons file, would I have to add the: AtlasLoot_BCInstances, AtlasLoot_OldInstances, AtlasLoot_RepFactions, AtlasLoot_SetsandPvP, AtlasLoot_WorldLoot , Seperate from the AtlasLoot folder, or would I have to toss them in it for them to work properly?
Thanks. =)
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DavieshI use the default windows unzip tool and it works fine. WinRAR and Winzip should also do the trick, as long as the option 'preserve directory structure' is selected (it usually is by default).
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Ch0s3n0n3hmm would it help if i had winrar? instead of nothing?...cause it isn't working from any other site either
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DavieshNo problems at this end. Download again and if it is doesn't work, grab it from the forums at atlasloot.net
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Ch0s3n0n3getting extraction error...saying "no files found" how do i fix it?
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Daviesh@relikpl: Upgrade to the latest Atlas (1.10) and AtlasLoot (v4.01.01).
@Goliath123: The Cartographer stuff has nothing to do with AtlasLoot, it uses it's own limited database.
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Goliath123Hallo :) Habe ich eine Chance das es jemals mit Cartographer_InstanceLoot
Kompatibel wird ??
goli
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relikpl@ Serhio
i have the same problem, how do i resolve it?
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orcashowThanks for your continuing hard work on this mod. =D
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Daviesh- Thumbs Down
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DavieshThe German Atlas translation is inconsistent with the English then. I no longer have a German translator with an active WoW account, so Hegarol will have to check it line by line the hard way.
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Jim-Bim@Dragane: Thanks. I already fixed this in the Ace version.
@Attix: Daviesh couldn't notice, because the German local file for this Atlas page is different designed than the English local file. I guess it will be fixed in an upcoming Atlas release since its not intended, but maybe Daviesh will include a quick fix until the local will be fixed.
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attix@Dragane :
Yes, that`s the old instances part... Alte Instanzen is german ;-)
@Daviesh :
Some loot frames are corrupted with Atlas 1.10 an Atlasloot 4.01.00, german client. Especially in Karazhan something went wrong, I think. Aran, Netherspite and some other bosses don`t have lootframes, but the basement bosses then have the frames of Aran etc.
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DraganeOne of the parts is not fully translated. In the addons menu where i choose which addon to load there is an Atlasloot [Alte Instanzen]. Is the the old instances part?
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DavieshBig update for Atlas 1.10 with all the changes Dan has made there. All the Patch 2.2 changes we could easily find have been incorporated for this release as well as adding a 'World Events' section for stuff like the STV Fishing Comp. Finally I have added some more options with the LoD Modules. You can now load them all at once with a click of a button or load them all at once on startup, which is handy for people who have older machines that pause very slightly when a new module loads.
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DavieshAtlas 1.10 compatibility has been in the Ace version for some time, but I have a completely different time zone to Dan, so there is about 12 hours lag between him letting me know it's out and it AtlasLoot getting posted.
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SerhioUpdate please AtlasLoot 4.00.0 for Atlas 1.10.0 !!!Some bosses dont have loot info!
And this error: Date: 2007-08-20 11:10:03 ID: 2 Error occured in: Global Count: 1 Message: ..\AddOns\AtlasLoot\Core\AtlasIntegration.lua line 53:
Debug:
[C]: ? [C]: find() AtlasLoot\Core\AtlasIntegration.lua:53: AtlasLootBoss_OnClick() [string "*:OnClick"]:1: [string "*:OnClick"]:1AddOns:
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DavieshAll the modules are included in the zip files from here. If you go to wowace for the pre-release versions (ie: not finished but largely bug free), you need to get the core mod and all the modules seperately.
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TopDoghttp://files.wowace.com/
Has some 'modules' for use with AtlasLoot. Mayhaps these are whats missing?
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