I heard bliz have changed hemo cus to many rogues were getting it?? this makes no sense to me can sone explain if this is or is not true??
WoW Forums -> Hemo changes cus its popular?
Q u o t e:
I heard bliz have changed hemo cus to many rogues were getting it?? this makes no sense to me can sone explain if this is or is not true??
The dev's "felt" it was overpowered and opted to nerf it since too many people specced it and they felt it was OP.
Imo nerf air by 15% everyone breath's it
Q u o t e:
Hogger is becoming a level 73 outdoor raid boss. His loot will remain the same, I'm afraid.
-Eyonix
Q u o t e:
The dev's "felt" it was overpowered and opted to nerf it since too many people specced it and they felt it was OP.
Imo nerf air by 15% everyone breath's it
To clarify we don't simply make changes to an ability because it becomes popular. The changes done to hemorrhage (lowering its damage) is being done because we never intended for hemo rogues to do more damage, rather, our goal was to make the subtlety tree a viable alternative to combat and assassination. What resulted however, was not an increased number of subtlety rogues, but an increased number of rogues going just far enough down the subtlety tree to get hemorrhage.
We intend to tweak subtlety some more in upcoming patches, but ultimately won’t be able to flesh it out until Wrath of the Lich King.
Q u o t e:
The dev's "felt" it was overpowered and opted to nerf it since too many people specced it and they felt it was OP.
Imo nerf air by 15% everyone breath's it
Nah, the devs got scared because they thought they may have fixed hemo. So they through a nerf hammer.
Q u o t e:
To clarify we don't simply make changes to an ability because it becomes popular. The changes done to hemorrhage (lowering its damage) is being done because we never intended for hemo rogues to do more damage, rather, our goal was to make the subtlety tree a viable alternative to combat and assassination. What resulted however, was not an increased number of subtlety rogues, but an increased number of rogues going just far enough down the subtlety tree to get hemorrhage.
We intend to tweak subtlety some more in upcoming patches, but ultimately won’t be able to flesh it out until Wrath of the Lich King.
First
!*!*
[ Post edited by Revaks ]
No diggity.
Q u o t e:
To clarify we don't simply make changes to an ability because it becomes popular. The changes done to hemorrhage (lowering its damage) is being done because we never intended for hemo rogues to do more damage, rather, our goal was to make the subtlety tree a viable alternative to combat and assassination. What resulted however, was not an increased number of subtlety rogues, but an increased number of rogues going just far enough down the subtlety tree to get hemorrhage.
We intend to tweak subtlety some more in upcoming patches, but ultimately won’t be able to flesh it out until Wrath of the Lich King.
ooooh
im glad this is my new main
level 80 sub rogue ftw!
Q u o t e:
If two rogues shadowstep at exactly 88 miles per hour it will cause a rift in time sending them back to the future.
2nd
...4th
...4th
[ Post edited by Irni ]
did it ever occur to you that the reason why no one goes past 30 in subtlety is because those talents suck
Q u o t e:
First
!*!*
/fail
Playing Horde because I prefer a target rich environment!
'
Q u o t e:
To clarify we don't simply make changes to an ability because it becomes popular. The changes done to hemorrhage (lowering its damage) is being done because we never intended for hemo rogues to do more damage, rather, our goal was to make the subtlety tree a viable alternative to combat and assassination. What resulted however, was not an increased number of subtlety rogues, but an increased number of rogues going just far enough down the subtlety tree to get hemorrhage.
We intend to tweak subtlety some more in upcoming patches, but ultimately won’t be able to flesh it out until Wrath of the Lich King.
So now instead of fixing talents below hemo you nerf it so nobody specs subtlety again? What's the sense in that?
.:+*^*+:.Fairy.Dust.:+*^*+:.Fairy.Dust.:+*^*+:.Fairy.Dust.:+*^*+:.Fairy.Dust.:+*^*+
Q u o t e:
To clarify we don't simply make changes to an ability because it becomes popular. The changes done to hemorrhage (lowering its damage) is being done because we never intended for hemo rogues to do more damage, rather, our goal was to make the subtlety tree a viable alternative to combat and assassination. What resulted however, was not an increased number of subtlety rogues, but an increased number of rogues going just far enough down the subtlety tree to get hemorrhage.
We intend to tweak subtlety some more in upcoming patches, but ultimately won’t be able to flesh it out until Wrath of the Lich King.
lol
Q u o t e:
To clarify we don't simply make changes to an ability because it becomes popular. The changes done to hemorrhage (lowering its damage) is being done because we never intended for hemo rogues to do more damage, rather, our goal was to make the subtlety tree a viable alternative to combat and assassination. What resulted however, was not an increased number of subtlety rogues, but an increased number of rogues going just far enough down the subtlety tree to get hemorrhage.
We intend to tweak subtlety some more in upcoming patches, but ultimately won’t be able to flesh it out until Wrath of the Lich King.
Wha? I thought people were going down sublety to get Prep, Hemo got taken along the way.... Hmmm... How about fixing the butter knives.. I mean... fixing the daggers.
Death gives us sleep, eternal youth, and immortality. I wish to give these features to you.
I like how he replies to a level 3, and ALL the other posts get ignored.
Q u o t e:
The dev's "felt" it was overpowered and opted to nerf it since too many people specced it and they felt it was OP.
Imo nerf air by 15% everyone breath's it
Nerf the apostrophe because you are overusing it ( incorrectly ) imo.
Q u o t e:
'
So now instead of fixing talents below hemo you nerf it so nobody specs subtlety again? What's the sense in that?
We intend to improve subtlety so that the tree does serve as a viable alternative to combat and assassination.
Q u o t e:
To clarify we don't simply make changes to an ability because it becomes popular. The changes done to hemorrhage (lowering its damage) is being done because we never intended for hemo rogues to do more damage, rather, our goal was to make the subtlety tree a viable alternative to combat and assassination. What resulted however, was not an increased number of subtlety rogues, but an increased number of rogues going just far enough down the subtlety tree to get hemorrhage.
We intend to tweak subtlety some more in upcoming patches, but ultimately won’t be able to flesh it out until Wrath of the Lich King.
That isn't because Hemorrhage is some amazing talent.
It's because *clears throat*....
THE REST OF THE SUBTLETY TREE SUCKS A*S FOR PVE.
- Xidius
Warrior: ROAAAAAAARRRR!
Rogue: AHHH MY MORALE!
Warrior: HAH CAUGHT YA!!!!
First...
page.
page.
Q u o t e:
To clarify we don't simply make changes to an ability because it becomes popular. The changes done to hemorrhage (lowering its damage) is being done because we never intended for hemo rogues to do more damage, rather, our goal was to make the subtlety tree a viable alternative to combat and assassination. What resulted however, was not an increased number of subtlety rogues, but an increased number of rogues going just far enough down the subtlety tree to get hemorrhage.
We intend to tweak subtlety some more in upcoming patches, but ultimately won’t be able to flesh it out until Wrath of the Lich King.
Let me make sure i understand you, you nerfed hemo because to many rogues were making hybrid builds? (And by you, I mean the devs.)
So you want more Subtlety heavy built rogues.
Q u o t e:
I like how he replies to a level 3, and ALL the other posts get ignored.
When I reply to a post, I'm speaking to everyone.
Q u o t e:
We intend to improve subtlety so that the tree does serve as a viable alternative to combat and assassination.
You had already accomplished that.
Then you nerfed it.
Bravo.
http://overcompensating.com/posts/20050607.html