Curse Gaming - WoW ultimate addons database - CCWatch by Elwen : Description : CCWatch tracks character crowd control, buff and ...
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Informations
Addons » Combat » CCWatch
Author :
Elwen
Name : CCWatch
Rating : (54 votes)
924 users have it in Favorites 97141 total downloads (deleted versions are count)
Description : CCWatch tracks character crowd control, buff and debuff effects with a selectable behavior : your target only, 5 last targets, any mob. CCWatch displays up to 5 progress per effect type (buff/debuff/CC) on targets : Stun/root CCs : [Rogue] - Cheap Shot, Kidney Shot, Gouge, Blind and Sap [Mage] - Polymorph, Frost Nova, Frost Bite, Ice Block [Priest] - Shackle Undead, Blackout, Psychic Scream [Druid] - Hibernate, Entangling Roots, Pounce, Bash, Feral Charge, Improved Starfire [Hunter] - Freezing Trap, Improved Concussive Shot, Scare Beast, Scatter Shot, Intimidation, Entrapment [Paladin] - Hammer of Justice, Repentance, Turn Undead [Warlock] - Seduce, Fear, Banish, Death Coil, Howl of Terror [Warrior] - Intercept, Mace Specialization, Improved Hamstring, Intimidating Shout, Improved Revenge, Concussion Blow [Misc] - Tauren "War Stomp", Green Whelp Armour "Sleep" effect, Net-o-matic, Rocket Helm Debuffs : [Warlock] - Immolate, Corruption, Curse of Agony, Curse of Exhaustion, Curse of the Elements, Curse of Shadow, Curse of Tongues, Curse of Doom, Curse of Weakness, [Mage] - Frostbolt, Cone of Cold, Fireball, Pyroblast, Flamestrike, Blast Wave, Ignite, Improved Counterspell [Priest] - Shadow Word: Pain [Rogue] - Rupture [Druid] - Moonfire, Insect Swarm Buffs : [Forsaken] - Will of the Forsaken [Human] - Perception [Priest] - Power Word: Shield [Paladin] - Divine Shield -- CCWatch : Usage - /ccw option options: on : Enables CCWatch off : Disables CCWatch lock : Locks CCWatch and enables unlock : Allows you to move CCWatch u : Update improved skill ranks print : Prints the current configuration invert : Invert progress bar direction alpha : Set bar alpha, use 0 to 1 scale : Scale CCWatch, use 0.25 to 3.0 width : Set bar width, use 50 to 300 alpha : Set bar alpha, use 0 to 1 grow : Set bar growth up, down or off config : Show up the User Interface timers : Set timers display off, on or rev (reversed) -- Known issues : - Bar reset problems > Passive recurrent effects such as frost armour will not be reset as there is no easy way to know when they reset. There is no chat message on reset. (could be checked by matching the debuff icon and a hit from the target in the log.) > Active effects such as hamstring that do not generate any chat message, and are currently unsupported. - Bar sometime not showing up or staying after effect is gone this is plain lack of chat message. I can't do anything about this, and this occurs because at a certain range you will miss some messages. Especially, the mob death message (without the exp part) needs to be quite close, hence bars will oftenly remains :/ This might be quite boring for long effect such as Curse of the elements... ******** Current confirmed bugs, fixed in upcoming release (10900.3) : ******** - Diminishing Returns do not work since the 1800.6 - CCWatch bars do not hide when hiding the UI - Custom skill added are cleared for the session when doing /ccw u - /ccw u need at loading is due to some API function not being ready in standard initialization events. StunWatch used to have a hack for this, which will now be back. ******** -- Credits : Based on Vector' StunWatch (http://www.curse-gaming.com/mod.php?addid=886), XML UI Idea/Code inspired from MonkeyBuddy (UI Tabs), AutoRepair (Confirm dlg) If you think there are some CC skills that I forgot to add, feel free to post. In order to add an effect, the following information is needed : - The whole effect sentence, for instance : "Lava thing is afflicted by Banish." (this cannot be found as easily on the net as a skill name, and should be a mandatory information : without it, it might simply not work at all) - the duration of the effect and if the skill has several ranks. If yes, the respective durations. - if the skill can be affected by a specific talent. If yes, give the name so I might locate it in the tree to add support for it. I am currently expecting feedback on the effect sentence exact spelling for : (En attente de retour sur l'écriture exacte des phrases concernant les effets :) - (effect spelling) EN "Counterattack" / FR "Contre-attaque" - (effect spelling) EN "Wyvernsting" / FR "Piqûre de Wyverne" - (effect spelling) EN "Improved Wingclip" / FR "Coupure d'ailes améliorée" Changes : 10900.2 : - debuff are now 'deleted' if removed in the Learn tab => /ccw clear with reset the list (along with every other options) - the effect list is now sorted - fixed CC/debuff/buff checkbox save [thanks to KalChoedan for pointing this] - fixed default Gouge length of 4 in case of non improved gouge (was somehow giving an erroneous 5.5) - fixed texture update (impacted hunter with message error at loading) - class checkbox now disable builtin debuffs. - DE : added german corrections (Feral Charge, Improved Starfire, Intimidation) [thanks to piro-san] along with some other I tried to add - added Paladin buff "Divine shield" - added Priest debuff "Shadow Word: Pain", buff "Power Word: Shield" - added Druid debuff "Moonfire", "Insect Swarm" - added Rogue debuff "Rupture" and extra data/code needed for its combo point support 10900.1 : - Updated TOC - CC/Debuff/Buff checkbox now behave as logically expected by not only unregistering event but by disabling monitoring of respective effects. - Also splitted the config into 3 files for easy removal of any unwanted part (CC/Debuff/Buff) (less data). => in the Config folder where those files are now located, you will find 2 subfolders ON & OFF. you can delete/rename the file you want Say you want no debuffs, you just have to overwrite Config/CCWatch_ConfigDebuff.lua with Config/OFF/CCWatch_ConfigDebuff.lua. - WARNING : ETYPE values have changed : 0 => ETYPE_CC, 1 => ETYPE_DEBUFF, 2 => ETYPE_BUFF. - fixed Buff event registration option loading - fixed bad monitor implementation (event unqueue missing in case of monitoring off) - fixed scaling for 1.9 - removed extra space for FR "Malédiction d'agonie" 1800.6 : - DE : Now compatible : UI Translation thanks to geza ! Skill translation thanks to YouOh ! - [skill] FR : fixed Warrior "Vengeance Etourdissement" => "Etourdissement vengeur" - [skill] FR : fixed Warrior "Spécialisation Masse" => "Effet étourdissant de la masse" - [skill] FR : fixed Druid "Charge farouche" to "Effet de Charge farouche" - [skill] FR : changement de "Endormissement" en "Sommeil" (toujours pas testé ceci-dit; "Green Whelp Armor") - [skill] fixed Hunter "Freezing Trap" spell rank search (due to spell name different of effect "Freezing Trap Effect") - [skill] fixed Hunter "Trap Efficiency" talent (wrong talent location was used) - [skill] fixed Hunter "Improved Concussive Shot" length to 3 (was 30) [thanks to Aalto] - [skill] fixed Druid "Bash" ranks (length was always 3) [thanks to ingredients1 for pointing the problem] (- [skill] added "Bash" to the addon description. Has always been there) - [skill] added Hunter "Entrapment" [suggested by jonchang] - [skill] added Hunter "Counterattack", "Wyvernsting" & "Improved Wingclip" [suggested by salsa] - no effect provided, thus untested. - [skill] added Undead Target Buff : "Will of the Forsaken" - [skill] added Warlock Debuffs : "Immolate", "Corruption", "Curse of Agony", "Curse of Exhaustion", "Curse of the Elements", "Curse of Shadow", "Curse of Tongues", "Curse of Doom", "Curse of Weakness" - [skill] added Mage Debuffs : "Frostbolt" & "Cone of Cold" (w/ Permafrost support), "Fireball", "Pyroblast", "Flamestrike", "Blast Wave", "Ignite", "Improved Counterspell", (FR)"Transi"(Frost armour effect) - [skill] added "Net-o-matic" effect support [suggested by Zool] - [skill] added (EN)"Rocket Helm" [suggested by Codex] - fixed the "/ccw u" option bugged behavior in case of successive calls [thanks to ingredients1 for pointing this] - fixed talent not checked at load for some skills (had to /ccw u) - fixed CCWatch per character first use erroneous timer setting (appeared as Inverted but was off). - fixed for real Arcanist Set checkbox setting load -_-. - added code to handle mob death - added support for MyAddons - [UI] changed the UI (now tabbed) with new extra options >- [UI] added activate checkbox (/ccw on) in the UI - [UI] added 2 other 5 bars pack for Debuff & Buff support - [UI] added two new monitoring options : - Recent targets [suggested by Aalto] Keep track of the 5 latest targets - Any Creature/Ennemy [Kindlin request] (warning : this might spam, and hence overlap effects...) (standard monitoring remaining as "Current target") - [UI] added a Learn capability, with effect name, duration and type specification. Custom effects are global, and not per profile. Optional Dependencie: myAddons |
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