Zul'Aman timed event - WoWWiki - Your guide to the World of Warcraft
Nalorakk
Akil'zon
Jan'alai
Halazzi
Hex Lord Malacrass
Zul'jin
An interesting highlight of the Zul'Aman instance is the timed event, which is similar in some regards to the 45-minute Baron run.
Overview
Enter the instance and talk to Harrison Jones to start the event and open the doors. You will now have 20 minutes to defeat the first animal-boss of your choosing. Any of the loa spirit bosses will do and there is no required order, but two of them will add extra time to the timer.
- Killing Nalorakk (bear) will add 15 minutes to your timer.
- Killing Akil'zon (eagle) will add 10 minutes to your timer.
- Other bosses will not grant additional time.
Therefore you have exactly 45 minutes to kill the first four bosses, which is a challenging task! Guilds that are doing Serpentshrine Cavern and The Eye will likely get three bosses down within 45 minutes, whereas guilds doing Hyjal and Black Temple content are the only ones likely to get all four. Karazhan / Tier 4 equipped raids should be able to get at least the first two chests, until they gear up with Zul'Aman and heroic badge equipment. Note that you must kill the boss before the timer expires. Unlike the Baron timed quest, engaging a boss before the timer expires is not sufficient.
The loot from the event is dependent on the number of hostages you rescue. All loot is from the Zul'Aman timed event loot table (see below).
- First hostage will give a random piece of armor (iLvl 128).
- Second hostage will give a random weapon (iLvl 132).
- Third hostage will give a random ring (iLvl 141).
- Fourth hostage will always give the [Amani War Bear].
Strategy
A key facet of the timed event is handling the packs quickly. You should chain-pull every pack, and have different healers conserve mana and rotate drinking. After each boss, leave one person behind to loot the chest while the rest move on. If someone needs an item from a chest, have them run back.
The recommended boss order for this strategy is Eagle -> Bear -> Dragonhawk -> Lynx. The reason is because after you've killed the Bear boss you're standing at the start of the Dragonhawk packs, and after the Dragonhawk boss you are practically staring at the entrance to the Lynx boss. While it might be possible to also do a more traditional Bear -> Eagle -> Dragonhawk -> Lynx order, you lose valuable time traversing back and forth. The raid members should also equip their [Riding Crop] for faster travel.
However, if your group is just not good enough and still has problems with the first 2 Bosses, stay with the classic order: Bear, Eagle. This will make sure you get at least one, maybe two chests, because depending on your DPS, the Bosses might not die fast enough.
The following would be a typical timed event:
- 20:00 Head towards Eagle boss.
- 19:00 Start the gauntlet. AoE the eagles as soon as they arrive. DOT the Amani'shi Warriors.
- 16:30 Pull the Amani'shi Tempest as soon as possible to stop spawns.
- 15:30 Pull Akil'Zon.
- 12:15 Akil'zon dead. You gain 10 min on the timer.
- 22:15 Move to the bear boss.
- 19:00 Skip two out of three Amani Bear packs. Hug the left wall. Chain pull.
- 14:30 Pull Nalorakk. All out dps.
- 11:30 Nalorakk dies. You gain 15 min on timer.
- 26:30 Head to the Dragonhawk boss. Take the left path, avoid the bird packs to the right. Stun/root all Scouts.
- 19:30 Pull Jan'Alai.
- 19:00 Don't kill one of the Amani'shi Hatchers and let the remaining one hatch some eggs.
- 16:00 Aim for having the boss at 40% when the third set of Hatchers arrive.
- 14:30 Jan'alai dies. No bonus time. Go towards Lynx boss.
- 13:30 AoE the Amani Lynx Cubs.
- 11:30 Amani Lynx packs: Single target dmg on one, after that AoE.
- 08:00 Let your mage spellsteal the Amani'shi Flame Caster for some extra dps.
- 03:30 Pull Halazzi. If everything went well, you have 3 min to kill him.
- 00:30 Enjoy your bear mount.
Loot
First Chest
- Cord of Braided Troll Hair
- Binds when picked up
- Cloth
- Waist
- 121 Armor
- +17 Stamina
+34 Intellect - Red Socket
Blue Socket - Socket Bonus: 1 Mana per 5 sec.
- Durability 35 / 35
- Requires Level 70
- Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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- Mantle of Ill Intent
- Binds when picked up
- Cloth
- Shoulders
- 161 Armor
- +28 Stamina
+24 Intellect - Durability 60 / 60
- Requires Level 70
- Equip: Improves spell haste rating by 33.
Equip: Increases damage and healing done by magical spells and effects by up to 40.
| - Life-step Belt
- Binds when picked up
- Leather
- Waist
- 227 Armor
- +20 Stamina
+23 Intellect +22 Spirit - Red Socket
Blue Socket - Socket Bonus: +7 Healing
- Durability 40 / 40
- Requires Level 70
- Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
| - Shadowhunter's Treads
- Binds when picked up
- Mail
- Feet
- 619 Armor
- +26 Agility
+26 Stamina +25 Intellect - Durability 70 / 70
- Requires Level 70
- Equip: Increases attack power by 66.
Equip: Your attacks ignore 105 of your opponent's armor.
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- Pauldrons of Stone Resolve
- Binds when picked up
- Plate
- Shoulder
- 1206 Armor
- +43 Stamina
- Blue Socket
Blue Socket - Socket Bonus: +3 Block Rating
- Durability 100 / 100
- Requires Level 70
- Equip: Increases defense rating by 20.
Equip: Improves your block rating by 28. Equip: Increases the block value of your shield by 30.
| - Cloak of Fiends
- Binds when picked up
- Cloth
- Back
- 108 Armor
- +20 Agility
+22 Stamina
- Requires Level 70
- Equip: Improves haste rating by 25.
Equip: Increases attack power by 46.
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Second Chest
- Amani Divining Staff
- Binds when picked up
- Staff
- Two-Hand
- Speed 3.20
- 144 - 304 Damage
- (69.9 damage per second)
- +58 Stamina
+47 Intellect - Red Socket
Yellow Socket Blue Socket - Socket Bonus: +5 Spell Damage
- Durability 120 / 120
- Requires Level 70
- Equip: Improves spell critical strike rating by 31.
Equip: Increases damage and healing done by magical spells and effects by up to 217.
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- Rage
- Binds when picked up
- Fist Weapon
- Main Hand
- Speed 2.60
- 174 - 323 Damage
- (95.6 damage per second)
- +20 Agility
+18 Stamina - Yellow Socket
- Socket Bonus: +4 Attack Power
- Durability 75 / 75
- Requires Level 70
- Equip: Improves critical strike rating by 13.
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- Trollbane
- Binds when picked up
- Axe
- Two-Hand
- Speed 3.60
- 358 - 537 Damage
- (124.3 damage per second)
- +39 Agility
+58 Stamina - Red Socket
Blue Socket - Socket Bonus: +6 Attack Power
- Durability 120 / 120
- Requires Level 70
- Equip: Increases attack power by 94.
- "You know this blade..."
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- Tuskbreaker
- Binds when picked up
- Gun
- Ranged
- Speed 2.90
- 175 - 326 Damage
- (86.4 damage per second)
- Durability 90 / 90
- Requires Level 70
- Equip: Improves haste rating by 18.
Equip: Increases attack power by 38.
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- Umbral Shiv
- Binds when picked up
- Dagger
- One-Hand
- Speed 1.80
- 137 - 207 Damage
- (95.6 damage per second)
- +12 Agility
+30 Stamina - Red Socket
Yellow Socket - Socket Bonus: +6 Attack Power
- Requires Level 70
- Equip: Improves hit rating by 13.
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- Staff of Dark Mending
- Binds when picked up
- Staff
- Two-Hand
- Speed 3.20
- 144 - 304 Damage
- (69.9 damage per second)
- +46 Stamina
+47 Intellect - Red Socket
Yellow Socket Blue Socket - Socket Bonus: +9 Healing
- Durability 120 / 120
- Requires Level 70
- Equip: Increases healing done by up to 407 and damage done by up to 136 for all magical spells and effects.
Equip: Restores 16 mana per 5 sec.
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Third Chest
- Mana Attuned Band
- Binds when picked up
- Unique
- Finger
- +19 Intellect
- Requires Level 70
- Equip: Improves spell hit rating by 18.
Equip: Improves spell haste rating by 29. Equip: Increases damage and healing done by magical spells and effects by up to 34.
| - Signet of Eternal Life
- Binds when picked up
- Unique
- Finger
- +54 Stamina
- Requires Level 70
- Equip: Improves your resilience rating by 37.
| - Signet of the Last Defender
- Binds when picked up
- Unique
- Finger
- +45 Stamina
- Requires Level 70
- Equip: Increases your shield block rating by 28.
Equip: Increases the block value of your shield by 42.
| - Signet of Primal Wrath
- Binds when picked up
- Unique
- Finger
- +28 Agility
+30 Stamina - Requires Level 70
- Equip: Increases attack power by 58.
Equip: Your attacks ignore 126 of your opponent's armor.
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- Signet of the Quiet Forest
- Binds when picked up
- Unique
- Finger
- +17 Intellect
- Requires Level 70
- Equip: Improves spell haste rating by 30.
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects. Equip: Restores 8 mana per 5 sec.
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Fourth Chest
- Amani War Bear
- Binds when picked up
- Unique
- Requires Riding (150)
- Requires Level 70
- Use: Summons and dismisses a rideable Amani War Bear. This is a very fast mount.
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